• - behaviac is a framework of the game ai development, and it also can be used as a rapid game prototype design tool - behaviac supports the behavior tree, finite state machine and hierarchical task network - Behaviors can be designed and debugged in the designer, exported and executed by the game - The designer can only run on the Windows platforms, The run time library is implemented with C++ and C#, and it supports all major platforms (Windows, Linux, android, iOS, Unity etc.) and Unity. - The C++ version is suitable for the client and server side. - [Website]( for documents, tutorials, API,FAQ,source code, downloads,etc. - BehaviacSetup*.exe is the setup package with the binary editor and demo executable. You can download/clone the source code from [github behaviac](