SamWise
Brief:
In a directory on a Debian system there lived a hobbit...
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So, what is seed ai?
Although seed ai suffers from a transitive
closure violation unless one assumes a friendly environment, it is
worth developing such a system to speed things up.
In other
words, most programming that we are doing is declarative, there is
no real inferencing done by the software.
Now, we want the system
to do a lot of its own reasoning.
We don't need it to think so
intelligently that it can reason with absolute precision about
certain problems - in fact, the quid pro quo error of mathematics
is that very often something that is rejected as not being a
solution may have 100 % of the solution.
When this is desirable
is another constraint.
So, the same type of thinking is necessary
here.
What we want out of it is introspection and a novel amount
of reasoning, but mainly, independence, gallant behaviour etc. We
would like it to solve its own problems, to get bored and switch
to others.
Mostly, to seek out answers to problems and fixes.
The large mechanisms for perception are readily available through
our comprehensive perl bindings.
But the ability to think and
act, not as an adult (lifting A.I. by its brooches so to speak),
nor precisely emulating biological cognitive structure, nor a
tediously exact code implementation.
No, it should be a complex
little cognitive architecture, with a visual buffer,
communication, etc. No draconian formalisms here.
No exactly
replication of behaviour.
But a seeker of knowledge.
Definitely
like PIC in its complexity but not as exact...
It can get stuff
done because, although in exact, it is not open ended like
conceptnet, but self contained, constituting of most flavors of
cognitive systems theory without much to go.
Kind of a hobbit.