AIGame
- We wanted to develop an A.I. testbed to prototype different agents, all the while using a game engine for the environment. The idea was to build a variety of games using this engine. The key aspect is integration of SWI Prolog with a C++ game engine. There are various limitations to differing integration approaches, especially limitations on how to have players / users install the "game", that have limited our progress. It remains an interesting / tantalizing possibility.