Cultural Systems
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Includes projects, user groups, language resources (corpora,
Dictionaries, TTS, MT, grammar checking, fonts), various
audio-visual resources (music, film, document (story, books,
images) archives), software, politics, history, genealogy, etc.
First use case was Ireland, but wish system to be general purpose
factory for different world cultures.
Used in conjuction with the
metaverse simulation system for engaging in historical /
ahistorical simulations / games / research.
Tries to reconstruct
world history.